Truth &
Justice
2006 Silver ENnie Award for Best Electronic Book
2006 Silver Award for Innovation (an ENnie Judges' Award),
2005 Indie RPG Award for Best Support
A man in crazy pajamas atop a skyscraper rains laser death
down on the streets. He's laughing as he does it.
Below, fires bloom for the news cameras. Reporters duck debris
as they yammer on about demands and manifestoes and terror.
Meanwhile, in the background, the screams of scorched innocents
melt into the wail of sirens.
It makes me angry. My cheeks burn with it -- or that just might
be from the wind.
The madman grows closer and closer, impossibly fast. His eyes
widen as he lifts his weapon in my direction. He won't make it
in time.
My hands tighten into fists as I brace for impact.
I have a set of crazy pajamas of my own.
Superhero stories celebrate heroism and "mad, beautiful ideas" in adventurous, stylish, and fun ways; Truth & Justice (T&J) is the new superhero RPG
from Atomic Sock Monkey Press dedicated to just that.
Fast, fun, and streamlined, T&J:
- Encourages the sense of freewheeling imagination and
improvisation that suffuses superhero media.
- Offers concepts to bridge the gap between comic book stories
and superhero gaming sessions.
- Stresses the importance of a hero's motivations, personal
ties, and behavior alongside their more-than-human abilities in
transcending limitations and overcoming obstacles.
- Focuses on how capable the character is from the context
of a superhero story-game rather than strictly simulating
reality.
- Emphasizes quick and flexible character generation.
T&J is available as a 133 page (~7.2 MB) book containing:
- An exploration of superhero tropes. How to approach them
to help get what you want out of superhero roleplaying,
whether you're a player or a GM, and advice for using them
inside a game.
- A complete game system. The Prose Descriptive Qualities
(PDQ) System from Dead Inside and Monkey,
Ninja, Pirate, Robot: the RPG has been refined for T&J, streamlined and chromed-up for superheroic
flexibility, simplicity, and speed. Different levels of task
resolution, suitable for any type of situation, let you detail
the encounters that really matter.
- Three sample settings. Become the champions of
Drakesville when its signature hero gets promoted to the majors
in Second-String Supers. Navigate the twisty path between
altruism and greed in the futuristic world of SuperCorps.
Discover who you truly are and change the world in Fanfare
for the Amplified Man. Each setting comes with adventure
seeds and introductory scenarios.
Are you ready for some truth & justice? Grab your cape, cowl,
and utility belt and go!
Truth & Justice
* Written by Chad Underkoffler
* Art by Greg Holkan, Scott Kane, and Randy Milholland
* ASM-020
* $13 PDF, $25 PoD
Buy it Now
:: Purchase Truth & Justice PDF from your local game store!
(If it's not on their shelves, ask them to order a copy! The SKU code is
NOW ASM-020, and is carried by the major distributors.)
:: Purchase Truth & Justice PDF or Print on Demand from RPGNow
:: Purchase Truth & Justice PDF from e23
:: (EU-based customers) Truth & Justice at Space Myth & Magic
Related Information
:: A
Fist Full of Comics & Games podcast invterview (JJ "Working
Man" Lanza)
:: T&J Errata Page
:: T&J FAQ
:: Downloads and Game Preview from the Freebies Page
:: T&J mail-list - truthandjustice-subscribe@yahoogroups.com
:: Truth & Justice LiveJournal Community
:: Dial S for Superhumans free supplement
:: The Turtlezilla Dossier
Read What People Are Saying About Truth & Justice
:: Elizabeth
Barrette (Infinity Plus)
:: Michael Bloss
:: Eric A. Burns (Websnark) and (LiveJournal)
:: Kirt Dankmyer (Gamerati)
:: PDQ and T&J discussed in "Light on Rules, Big
on Flavor," by Michael "Aeon" Fiegel in Silven
Trumpeter, vol. 4, issue 4, Winter 2006 (free download).
:: Fred Furtado (RPGnet)
:: Chris Gath/"Crothian" (EN World)
:: Ken Hite (Out of the Box, Gaming Report; and Outie Honorable Mention, Best New RPG of 2005 category)
:: Zachary Houghton (RPG Blog)
:: John H. Kim (Blog, plus his Notes; RPGnet)
:: Tim Kirk (RPG.net)
:: Jukka Koskelin
:: JJ
Lanza [Fist Full
of Comics (and Games)]
:: Travis J. Lee (Gaming Report)
:: Ryan Macklin
:: Ron McClung (Gaming Report)
:: Andreas Melhorn (in German)
:: Omnibus
:: Matthew Pook (Pyramid subscribers only)
:: Bob Portnell (RevolutionSF)
:: Christopher W. Richeson
:: Patrick
Riley (RPGnet)
:: Anthony Roberson (RPGNow Staff Review)
:: Rich Taylor
:: Paul Tevis (HGWT #18 podcast; Have Games, Will Travel)
:: Moyra
Turkington (also includes some RPG Theory)
:: WJ "Doc Awk" Walton (in the Young Person's Adventure League resource, The Adventurer's Atlas)
::
Alexander
Williams
:: Ross Winn
::
Mitch Yeager (RPGNet)
:: Steve
Zieser
Fansites
:: Pampero's Truth and Justice RPG Resource Site
:: Random-Roll Hero webtoy (by John H. Kim, based on T&J,
Chapter 11)
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